Or basically, the realisation that I might actually have to do some pre-emptive planning.
Now, me, I'm not a planner. I quite like coming up with characters mid book - it keeps me interested (the books that I have planned out have generally been abysmal failures). But generally, I write things that are set in worlds that I make up. So I don't have to know too much to actually start writing them. And what I do need to know, I can ask professor google as I go along.
A crime book, however, is different. There's red herrings, plot twists, clues, psychological actions... if I don't do some pre-planning before I start, I'll end up with 10 drafts. And I've quite gotten used to the idea of doing under five drafts. I've even started to think I might be able to aim reasonably for three drafts before I send it off to beta readers.
So, I'm actually going to have to plan things out. And given that this story involves the police, fraud crime, and the AFP (Australia's version of the FBI), I actually need to think about more than the plot. Plausibility and accuracy are actually entering into the equation. Previously, it was more a matter of making the world rational, coherent and consistent (which was quite a struggle at times in itself).
But this is based in the real world. Not alternate reality, not fantasy, not science fiction. The only stuff I've written in the real world before have been short literary pieces. And the first story that chooses to poke its head up in our realm is a novel which requires me to know a lot of the in an outs of police work.
Amazing what you can find out from the AFP annual report though :D
If there's silence around here, it'll be because I'm suddenly busy again. I've got editing, research, and now a new beta project :D Middle grade fiction. I really did enjoy betaing it last time, so hopefully it'll be good as it was last time :D
Enjoy all~
Sian
Sian Chapman's blog about writing, random paramedic stuff, and life in general :)
Tuesday, January 04, 2011
Thursday, December 30, 2010
How a Query can actually manage not to be the epitome of evil
Yes, it's hard to believe. Queries, for those who don't know, are a small paragraph of no more than 250-300 words, in which you try to tell someone what happens in your story, why it's cool, and how totally awesome you are as a writer.
Unfortunately, you can't just come out and say this (Imagine that - I am a good writer, and this is the best most fantastical book ever). No, instead you have to show them that by weaving a compelling and individual narrative (ie, you can't have just a premise - you have to show what happens in your book, what the stakes are for your character, and give some hint of what they do).
There should be conflict, tension, character, plot, good writing... in about 250 words. Thus, queries have a reputation for being evil. Their primary purpose is to sell your book, or net it some representation from an agent.
But for me, at least, queries have quite a nifty little second use, which is not quite as evil as the first one.
Okay, you've got 250 words. In that sort of space, you can't muck about. A query forces you to get to the very essence of what your story, characters, themes and ideas are about. That's what makes it so bloody hard - most of us don't try and think that way to start off with. Whether you're a planner or a discovery writer, most people will think out their plot, characters and story, but they won't think about the essence of all those things. And most people don't know what the essence of their story is. Well, they have a generic idea. For example, my story The Manda was about shades of grey in people and civilisations - the idea that no-one is right; that there is only perspective, and while a person can be kind in one instance, they can be downright horrible in the next.
But that has been done before. It's a very broad idea of what my story is about. In a query, you need to be specific - you have to figure out the essence of your story, characters, plot ect, and then you have to figure out what makes it individual, fun, terrifying, brilliant.
This takes forever, or at least it does for me. I spent hours on my last query - it didn't take too long to figure what my themes were about, but to par my characters, plot and structure down into short succinct ideas, and then combine those ideas to make a compelling narrative - took about two weeks, working at it for something like five hours a day. This doesn't sound too long. Then you realise that this is only 250 words I'm talking about. I wrote, and rewrote, and agonised, and cut, and scrapped, and started from scratch, and cursed and got second opinion and third opinions and went through at least 100 drafts of 250 words.
So. Whatever way you look at it, creating a query is evil. But once you have one, they can be gold in so many ways. Once you've had to write a query, you know what you want your book to be about - you know it's essence, not just the big things that make it go. And in my honest opinion, once you know the essence of a book, you can fix anything that's wrong with the plot, story, characters or structure. That fixing may take a entire rethink. (That circumstantially is what I'm doing with The Manda). or you may find your query closer to what you wanted than you thought it would be. Either way, once you nail a query, you've nailed your stories soul.
Then there's just the problem of communicating that to a reader, which is a whole different kettle of fish. That's where the perception gap between what a writer wants to say, and what a reader actually receives from you words, comes up.
But with a query, at least you have a start.
So my suggestion: write your story. Either planning or not planning, however you will. Then agonise over your query. Then, once you've got your query, and know it off by heart, (you will to - believe me, you can't create a query and not be able to quote it in your sleep by the time you've done) look again at your story. Take a good long look. Try and put yourself in the place of the reader, and see how big that perception gap is. If it's huge, make it smaller, until you can't notice one. Then, depending on what type of person you are, send it to a beta reader, or to a publisher. You'll either get a rejection, telling you that that gap is still there, or a report back from your beta reader, telling you that that gap is still there. Read the query again. And again. Think about the soul of your piece, and shorten that gap.
It's worth it. That "ah-ha!" moment you get on figuring out what's wrong is like drinking a redbull + espresso + no-doze shot. That sort of zing is worth being given a Medicare number for financial re-reimbursement.
(Oh, and this is written to hype myself up before I start query writing for my steam punk novel. There is a hidden motive here - if I remind myself of the benefits, I may actually look forwards to putting myself through the hell of writing a query. I'm also going to revise the Manda - this is to hype myself up for that too.)
Anyway, regardless of your motive in writing a query, know that they are evil to create. But bloody useful thereafter.
Enjoy creating~
Sian
Unfortunately, you can't just come out and say this (Imagine that - I am a good writer, and this is the best most fantastical book ever). No, instead you have to show them that by weaving a compelling and individual narrative (ie, you can't have just a premise - you have to show what happens in your book, what the stakes are for your character, and give some hint of what they do).
There should be conflict, tension, character, plot, good writing... in about 250 words. Thus, queries have a reputation for being evil. Their primary purpose is to sell your book, or net it some representation from an agent.
But for me, at least, queries have quite a nifty little second use, which is not quite as evil as the first one.
Okay, you've got 250 words. In that sort of space, you can't muck about. A query forces you to get to the very essence of what your story, characters, themes and ideas are about. That's what makes it so bloody hard - most of us don't try and think that way to start off with. Whether you're a planner or a discovery writer, most people will think out their plot, characters and story, but they won't think about the essence of all those things. And most people don't know what the essence of their story is. Well, they have a generic idea. For example, my story The Manda was about shades of grey in people and civilisations - the idea that no-one is right; that there is only perspective, and while a person can be kind in one instance, they can be downright horrible in the next.
But that has been done before. It's a very broad idea of what my story is about. In a query, you need to be specific - you have to figure out the essence of your story, characters, plot ect, and then you have to figure out what makes it individual, fun, terrifying, brilliant.
This takes forever, or at least it does for me. I spent hours on my last query - it didn't take too long to figure what my themes were about, but to par my characters, plot and structure down into short succinct ideas, and then combine those ideas to make a compelling narrative - took about two weeks, working at it for something like five hours a day. This doesn't sound too long. Then you realise that this is only 250 words I'm talking about. I wrote, and rewrote, and agonised, and cut, and scrapped, and started from scratch, and cursed and got second opinion and third opinions and went through at least 100 drafts of 250 words.
So. Whatever way you look at it, creating a query is evil. But once you have one, they can be gold in so many ways. Once you've had to write a query, you know what you want your book to be about - you know it's essence, not just the big things that make it go. And in my honest opinion, once you know the essence of a book, you can fix anything that's wrong with the plot, story, characters or structure. That fixing may take a entire rethink. (That circumstantially is what I'm doing with The Manda). or you may find your query closer to what you wanted than you thought it would be. Either way, once you nail a query, you've nailed your stories soul.
Then there's just the problem of communicating that to a reader, which is a whole different kettle of fish. That's where the perception gap between what a writer wants to say, and what a reader actually receives from you words, comes up.
But with a query, at least you have a start.
So my suggestion: write your story. Either planning or not planning, however you will. Then agonise over your query. Then, once you've got your query, and know it off by heart, (you will to - believe me, you can't create a query and not be able to quote it in your sleep by the time you've done) look again at your story. Take a good long look. Try and put yourself in the place of the reader, and see how big that perception gap is. If it's huge, make it smaller, until you can't notice one. Then, depending on what type of person you are, send it to a beta reader, or to a publisher. You'll either get a rejection, telling you that that gap is still there, or a report back from your beta reader, telling you that that gap is still there. Read the query again. And again. Think about the soul of your piece, and shorten that gap.
It's worth it. That "ah-ha!" moment you get on figuring out what's wrong is like drinking a redbull + espresso + no-doze shot. That sort of zing is worth being given a Medicare number for financial re-reimbursement.
(Oh, and this is written to hype myself up before I start query writing for my steam punk novel. There is a hidden motive here - if I remind myself of the benefits, I may actually look forwards to putting myself through the hell of writing a query. I'm also going to revise the Manda - this is to hype myself up for that too.)
Anyway, regardless of your motive in writing a query, know that they are evil to create. But bloody useful thereafter.
Enjoy creating~
Sian
Labels:
Betas,
Drafting,
Editing,
Motivation,
Query,
Revision,
Steampunk novel,
The Manda,
Writing
Thursday, December 23, 2010
Betaing and the Revelation of the Perception Gap
Something odd happens to a person when they write a story out. It becomes very precious to them - they'll put up with all sorts of crap from it because they love it. I can say in all honesty that that is one reason that I've not given up on the Manda after about 5 drafts - I adore this idea and these characters. Never mind the plot holes, unsympathetic characters and the like.
This is a good thing - it allows a writer to go through the insanity of drafting, re drafting, editing, nit picking and so on. But the very obvious down side to being in love with you work is that you don't see it's flaws.
This is where the Beta reader comes in handy. these are the people (they can be other writers or just readers) that go over your work and point out everything that your love addled brain can't see. Now, some of these things you will notice if you leave the manuscript alone long enough, but you will never be able to pick up all the problems.
So the Beta readers point out the problems, and explain why they are problems. You can either agree or disagree (a lot comes down to perception as well, as it tends to do when it comes to that which is creative) but if more than one beta points something out, then you know you've got a problem.
This is bloody useful because once they explain something to you several times around, you actually start to get it, and notice it yourself, sometimes even while you're writing it. But even more useful a process, is your reciprocation.
While someone is tearing apart your piece, and you're feeling like crap about it, you get to tear apart theirs. Now why is this important? It's important due to the fact that you know exactly how they feel about this piece (it's their baby, they're attached to it, it has not a fault in the world) because you are feeling exactly the same thing as they tuck into yours.
And once you make that empathetic connection, you start to think that maybe they're not being vindictive when they point things out. Maybe this is god to honest what they see when they read your work.
Which brings me to the single most important thing that beta reading reveals. The gap between author intent, and what the reader actually receives in character, plot and narration.
Say you write a story about a woman who runs away with her child, out of what you want to communicate is an emotionally abusive relationship. However, your reader sees her as a hypocritical bitch who has just kidnapped a man's life and joy. That is a huge gap - the closer you bring the readers perception of the story and what you intend to say, together, the better your story gets.
Now, this isn't to say you can close that gap for everyone. A perception gap relies on... well, perception. So when it comes to betas you can take one of two roads - either rely on your instincts as to what the beta is correct/incorrect about, or have more than one beta. Or a combination of both.
I have immensely enjoyed both betaing for other people, and having them beta for me. It broke me out of the "writing for myself" stage, and drew me on to "writing for an audience". Strangely enough, when you're writing for someone else, you start to do things in your novels a lot more consciously.
I've found it useful :D
Enjoy creating~
Sian
This is a good thing - it allows a writer to go through the insanity of drafting, re drafting, editing, nit picking and so on. But the very obvious down side to being in love with you work is that you don't see it's flaws.
This is where the Beta reader comes in handy. these are the people (they can be other writers or just readers) that go over your work and point out everything that your love addled brain can't see. Now, some of these things you will notice if you leave the manuscript alone long enough, but you will never be able to pick up all the problems.
So the Beta readers point out the problems, and explain why they are problems. You can either agree or disagree (a lot comes down to perception as well, as it tends to do when it comes to that which is creative) but if more than one beta points something out, then you know you've got a problem.
This is bloody useful because once they explain something to you several times around, you actually start to get it, and notice it yourself, sometimes even while you're writing it. But even more useful a process, is your reciprocation.
While someone is tearing apart your piece, and you're feeling like crap about it, you get to tear apart theirs. Now why is this important? It's important due to the fact that you know exactly how they feel about this piece (it's their baby, they're attached to it, it has not a fault in the world) because you are feeling exactly the same thing as they tuck into yours.
And once you make that empathetic connection, you start to think that maybe they're not being vindictive when they point things out. Maybe this is god to honest what they see when they read your work.
Which brings me to the single most important thing that beta reading reveals. The gap between author intent, and what the reader actually receives in character, plot and narration.
Say you write a story about a woman who runs away with her child, out of what you want to communicate is an emotionally abusive relationship. However, your reader sees her as a hypocritical bitch who has just kidnapped a man's life and joy. That is a huge gap - the closer you bring the readers perception of the story and what you intend to say, together, the better your story gets.
Now, this isn't to say you can close that gap for everyone. A perception gap relies on... well, perception. So when it comes to betas you can take one of two roads - either rely on your instincts as to what the beta is correct/incorrect about, or have more than one beta. Or a combination of both.
I have immensely enjoyed both betaing for other people, and having them beta for me. It broke me out of the "writing for myself" stage, and drew me on to "writing for an audience". Strangely enough, when you're writing for someone else, you start to do things in your novels a lot more consciously.
I've found it useful :D
Enjoy creating~
Sian
Sunday, November 28, 2010
Second Draft Miracle
There's something wonderful about being able to write when you know exactly what's going to happen. It allows you to think more about what you're writing now, rather than "where the heck do I go with this next?"
Some would argue that is what plans are for. But for me, I do a first draft which is mostly worry and "good god, what have I done". Then I get to the end, and I rather pleasantly know my characters, and have a plot.
But there's something strange about second drafts. Sometimes, there are big problems in the first draft that have to be corrected. Logically speaking, you don't know if your corrections are going to work - you just know that they're fixing the current problem. How then, is it that the corrections work themselves out? How can removing an entire scene, which would have effected the MC in a variety of ways, and driven the plot in a variety of ways, not actually change the book so much that you end up with another first draft?
This happened to me recently - I realised that I had a scene I didn't need. I cut the scene, wrote some other stuff. Not once was there any guarantee that the other stuff would bring me directly back into the plot line, but it managed to. I've been a little perplexed as to how it worked out so well.
I think it comes from my changing of my MC's main motivation.
At the end of the first draft, I knew my MC and her motivation didn't fit. Her motivation didn't drive her to do what she was doing by the end of the book. So I went and changed it, to fit her actions at the end of the book.
This new motivation not only drives her to those actions in the climax, but keeps her on task for the rest of the plot line. There is no other way she can go, given her circumstances, who she is as a person, and her motivation.
Neat, huh? I was quite pleased with this revelation, and quite heartbroken by the fact it means that I've got to go in search of motivation in another WIP. But this revelation provides a tool for fixing things, and that is always useful.
So when you know how things are going to turn out, and you know who your characters are, make sure their motivations are going to drive them towards the appropriate actions. If they are of a certain character, that character, paired with the right motivation, will keep them on track.
Enjoy creating~
Sian
Some would argue that is what plans are for. But for me, I do a first draft which is mostly worry and "good god, what have I done". Then I get to the end, and I rather pleasantly know my characters, and have a plot.
But there's something strange about second drafts. Sometimes, there are big problems in the first draft that have to be corrected. Logically speaking, you don't know if your corrections are going to work - you just know that they're fixing the current problem. How then, is it that the corrections work themselves out? How can removing an entire scene, which would have effected the MC in a variety of ways, and driven the plot in a variety of ways, not actually change the book so much that you end up with another first draft?
This happened to me recently - I realised that I had a scene I didn't need. I cut the scene, wrote some other stuff. Not once was there any guarantee that the other stuff would bring me directly back into the plot line, but it managed to. I've been a little perplexed as to how it worked out so well.
I think it comes from my changing of my MC's main motivation.
At the end of the first draft, I knew my MC and her motivation didn't fit. Her motivation didn't drive her to do what she was doing by the end of the book. So I went and changed it, to fit her actions at the end of the book.
This new motivation not only drives her to those actions in the climax, but keeps her on task for the rest of the plot line. There is no other way she can go, given her circumstances, who she is as a person, and her motivation.
Neat, huh? I was quite pleased with this revelation, and quite heartbroken by the fact it means that I've got to go in search of motivation in another WIP. But this revelation provides a tool for fixing things, and that is always useful.
So when you know how things are going to turn out, and you know who your characters are, make sure their motivations are going to drive them towards the appropriate actions. If they are of a certain character, that character, paired with the right motivation, will keep them on track.
Enjoy creating~
Sian
Labels:
Characters,
Drafting,
Motivation,
Multi Drafting,
Second Draft,
Steampunk novel,
Writing
Tuesday, November 23, 2010
Change of Motivation
Now, this is a rather recurrent problem with me. I tend to think of the action of my MC first, and then their motivation. Side characters, other main characters - generally fine. But the MC is the one I start off with, and it is quite literally impossible for me to know them before I start writing them into a situation, because I don't do a heap of planning when I first start out.
The question is, what do you do, after powering through the first draft to the end, after realising your characters motivation is flimsy? How do you even recognise it as flimsy in the first place? (I had a lot of trouble with this one).
It all boils down to one very simple point. If you start the first draft without a plan, or without background information on you characters, you're going to get a lot of contradictory traits and motivation within your characters to start off with. Somewhere around the 1/4 mark, you'll figure you're main character out, and foget about that bothersome motivation that started the story off.
But it's still there, waiting for you when you get back. So how to fix it?
Just to clarify, you should not really be asking yourself what motivates your characters halfway through the book. If you still don't know them by then, you should really stop and think about what sort of people they are, what sort of history they have. but otherwise, there is normally one of a few things (or more) wrong with your character's motivation:
The motivation doesn't fit the character. It fits the plot, but not the character that you have by the end of the book.
There is no motivation, the character just does what the story requires
In both cases, it is a matter of deciding what you wish to change. It's your story, you can change everything in it. So do you change the motivation? Do you change the character so they fit the motivation? Or do you change the plot, so that the character that you have discovered by the end of your first draft now dictates a new story?
All of these can be done. Changing motivation is easier than changing an entire storyline, or changing a character to fit that motivation. For example, say Jane wants to get into a big business because she wants to get rich. By the time you get to the end of the book, you realise Jane doesn't care about money - she cares about her brother's health, and she needs to be in this business, because they're creating a drug that will help her brother with his illness. Now, you can go back, and change the motivation, make Jane want to get in to reassure herself about the drug from the start. Or you can make it so that she's originally interested in the money, but subconsciously, and gradually conscientiously, she becomes concerned about the medicine that her brother needs. That's changing the character so it fits both the motivation at the start, or the character they become. Or you can give up on the idea of the business entirely, and have this character, who you now know intimately, do something else to guarantee her brothers health.
In the end, the question is what do you like most about your first draft, and which solution is most believable? The character at the end, the new motivation you can come up with, or the old motivation. It all comes down to both personal taste, and believability.
I find it hard to believe that Jane would enter the company purely to check up on her brother's new experimental medicine. But join the company because she needs and wants money, and then slowly get drawn towards information on the drug? that I could believe.
Enjoy creating~
Sian
The question is, what do you do, after powering through the first draft to the end, after realising your characters motivation is flimsy? How do you even recognise it as flimsy in the first place? (I had a lot of trouble with this one).
It all boils down to one very simple point. If you start the first draft without a plan, or without background information on you characters, you're going to get a lot of contradictory traits and motivation within your characters to start off with. Somewhere around the 1/4 mark, you'll figure you're main character out, and foget about that bothersome motivation that started the story off.
But it's still there, waiting for you when you get back. So how to fix it?
Just to clarify, you should not really be asking yourself what motivates your characters halfway through the book. If you still don't know them by then, you should really stop and think about what sort of people they are, what sort of history they have. but otherwise, there is normally one of a few things (or more) wrong with your character's motivation:
The motivation doesn't fit the character. It fits the plot, but not the character that you have by the end of the book.
There is no motivation, the character just does what the story requires
In both cases, it is a matter of deciding what you wish to change. It's your story, you can change everything in it. So do you change the motivation? Do you change the character so they fit the motivation? Or do you change the plot, so that the character that you have discovered by the end of your first draft now dictates a new story?
All of these can be done. Changing motivation is easier than changing an entire storyline, or changing a character to fit that motivation. For example, say Jane wants to get into a big business because she wants to get rich. By the time you get to the end of the book, you realise Jane doesn't care about money - she cares about her brother's health, and she needs to be in this business, because they're creating a drug that will help her brother with his illness. Now, you can go back, and change the motivation, make Jane want to get in to reassure herself about the drug from the start. Or you can make it so that she's originally interested in the money, but subconsciously, and gradually conscientiously, she becomes concerned about the medicine that her brother needs. That's changing the character so it fits both the motivation at the start, or the character they become. Or you can give up on the idea of the business entirely, and have this character, who you now know intimately, do something else to guarantee her brothers health.
In the end, the question is what do you like most about your first draft, and which solution is most believable? The character at the end, the new motivation you can come up with, or the old motivation. It all comes down to both personal taste, and believability.
I find it hard to believe that Jane would enter the company purely to check up on her brother's new experimental medicine. But join the company because she needs and wants money, and then slowly get drawn towards information on the drug? that I could believe.
Enjoy creating~
Sian
Sunday, November 21, 2010
Inner Demon - just a quite note :D
Might as well. Here we go, inner demon of doom :D
My writing will suck. It will be terrible.
You know what? I'm going to make it better.
There will be characters as flat as ipods, with very little in the way of 3D resolution.
You know what? The main characters aren't flat, and I love them. And I can improve the minor characters.
There will be subplots that have no business being there. The main plot will undoubtable twist inexplicably.
I can manipulate the plot, I can fix it. Hell, it's my plot. That's my job.
Just thought I should let you know that, Inner Demon of Hell, before I started on the second draft process.
Now go F*** yourself. :D
My writing will suck. It will be terrible.
You know what? I'm going to make it better.
There will be characters as flat as ipods, with very little in the way of 3D resolution.
You know what? The main characters aren't flat, and I love them. And I can improve the minor characters.
There will be subplots that have no business being there. The main plot will undoubtable twist inexplicably.
I can manipulate the plot, I can fix it. Hell, it's my plot. That's my job.
Just thought I should let you know that, Inner Demon of Hell, before I started on the second draft process.
Now go F*** yourself. :D
Coming Back
You may have noticed the odd quiet hanging around here of late. That is mainly due to the fact that, well, I've been writing a first draft, and it does tend to rather consume one's life.
So. I have mentioned my writing process before, but here's something else that starting a new project taught me. I may be getting just a little bit better.
Why? Well, this time round, there was a certain level of detachment and experience. I knew when I did things that were wrong, I knew when I had to go back and fix things. But I knew that as I wrote it, which has never happened for me before. It's always been the process of getting incredibly attached to something, then not being able to see it's flaws until a month afterwards.
This time round, I expected it's flaws. I still have a little voice inside my head informing me that "this is crap, this is crap, this is crap". I have ignored it thus far, and will continue to do so. But it's there, which means I'm on the look out for mistakes. I'm making notes in my head as I go, I'm still loving the story, but looking at it with a much clearer perspective then before.
Frankly speaking, I'm gearing myself for the next haul. The first draft took me 20 days to write, and it's not entire crap. this is always a good start. Over the next two days, I go through, make notes on character, plot, motivation, sub-plots - pull it apart and and analyse it, as it were.
Then we start on the second draft. And by the end of that, I should have something that's not embarrassing. Still needs a lot of work, but you get the idea.
So yes. I'm back. :) It feels wonderful, a bit like work sometimes, but satisfying work.
Enjoy creating~
Sian
So. I have mentioned my writing process before, but here's something else that starting a new project taught me. I may be getting just a little bit better.
Why? Well, this time round, there was a certain level of detachment and experience. I knew when I did things that were wrong, I knew when I had to go back and fix things. But I knew that as I wrote it, which has never happened for me before. It's always been the process of getting incredibly attached to something, then not being able to see it's flaws until a month afterwards.
This time round, I expected it's flaws. I still have a little voice inside my head informing me that "this is crap, this is crap, this is crap". I have ignored it thus far, and will continue to do so. But it's there, which means I'm on the look out for mistakes. I'm making notes in my head as I go, I'm still loving the story, but looking at it with a much clearer perspective then before.
Frankly speaking, I'm gearing myself for the next haul. The first draft took me 20 days to write, and it's not entire crap. this is always a good start. Over the next two days, I go through, make notes on character, plot, motivation, sub-plots - pull it apart and and analyse it, as it were.
Then we start on the second draft. And by the end of that, I should have something that's not embarrassing. Still needs a lot of work, but you get the idea.
So yes. I'm back. :) It feels wonderful, a bit like work sometimes, but satisfying work.
Enjoy creating~
Sian
Labels:
Characters,
Drafting,
Multi Drafting,
NaNoWriMo,
Steampunk novel,
Stories,
Writing
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